TroyDev

Project overview

This page contains a brief synopsis of each of my completed projects to date. Each project has its own dedicated page with a more in depth explanation of the project, some development history and help or instructions on how you can operate them yourself.

If you're having trouble running any of my projects you should check out this quick guide.

This website

This website is both a platform through which to display my work and also an example in itself. Apart from the inclusion of JQuery.js and lightbox.js, it is all my own work.

The website uses HTML and CSS for the content and style, JavaScript to add an interactive element to the site and PHP, mainly for code reuse but also for a small quantity of server-side logic.

More Information & Development Log.

Source Code: Github

Fluid Dynamics

This project represents the fluid portion of a marine plankton ecological model I worked on for my dissertation. The project shows a 2D simulation of an incompressible fluid. The user can interact with the fluid in a similar manner to putting your hand in water and sloshing it about.

More Information, Help & Development Log.

Try it yourself: FluidApp.jar

Source code (MIT License): Github

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EveryRGB

This project creates an image which contains exactly one pixel of each 255 RGB colour, then you load an image of your own and it evolves the every RGB image to match your own image as closely as possible.

More Information, Help & Development Log.

Try it yourself: allRGB.jar

Source code (MIT License): Github

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Evolving Plants Simulation

The program is a complex genetic algorithm where the fitness function is represented by how many offspring a plant can have in a simulated environment. The result is a dynamic field of growing and reproducing plants that gradually evolve into forms which allow them to outcompete their neighbours.

The more recent builds are experimental and may contain bugs but if you're interested they can be downloaded from the 'Development Log' section.

More Information, Help & Development Log.

Try it yourself: Evolving-Plants.jar

Source code (MIT License): Github

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Travelling Salesman

This project tackles the famous travelling salesman problem. The aim is to work out the shortest way to travel between a number of cities, visiting each only once. This is one of my more simple projects, the code is highly documented and it is quick and easy to interact with.

More Information, Help & Development Log.

Try it yourself: Salesman.jar

Source code (MIT License): Github

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Steganography & Cryptography

This project combines the hiding of information in images alongside the encryption of information. Using a neural network it hashes each character in a message and then integrates the binary data into the image in a way that doesn't noticeably disrupt the image colours. The nature of the hashing attempts to disguise the data as random noise, which in theory makes the hidden message undetectable. Unfortunately, due to image compression, the lack of uniformity or pattern can actually make it obvious, i.e. the presence of random noise where there should be none is suspicious.

More Information, Help & Development Log.

Try it yourself: Encrypt.jar

Source code (MIT License): Github

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Pong

This project is based on the classic arcade game PONG and came about as a 1 hour programming challenge.

More Information, Help & Development Log.

Try it yourself: Pong.jar

Source code (MIT License): Github

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  • Three AI settings.
  • Local Multiplayer.

Hex Nations

This is one of my oldest Java projects and has gone through a number of large changes. It is my most ambitious game based project to date and it still has some way to go.

More Information, Help & Development Log.

Try it yourself: HexNations.jar

Source code (MIT License): Github

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Brainlike Neural Network

Coming soon.